Unreal Generalist // VP Volume Operator
My specialisations include real-time procedural environment design, lighting, real-time content creation and server operating with software proficiencies in Unreal Engine, Disguise and Pixera
I am a second year student at the Academy of Live Technology aspiring to work in virtual production on XR/AR real-time experiences for film, television, and live events doing scene prep, lighting, optimisation, and environment design, as well as volume operation.